We can build both fictional and real-world experiences designed expressly for exclusive events or ticketed audiences. Similar to the IMAX model, people come to a specially-equipped theatre wherein they can enjoy a number of virtual reality pieces in an incredibly immersive way. Viewers will have extraordinary visceral reactions to our pieces, feeling as if they are are actually witnessing an unfolding scene.
Oculus Rift Experiences:
Oculus Rift or similar goggles are designed for in-home enjoyment. Utilizing many of the assets of the location-based model, our experiences can be optimized for sitting at a desk or living room at home. These act not only as a medium on their own, but they also drive audiences to a location-based center for more fully immersive experiences.
Smartphone Mobile Experiences:
We can design experiences fit for mobile applications. Smartphone use in virtual reality will become increasing more common as lightweight and/or disposable virtual reality goggles become readily available. Google has already released a design for cardboard goggles, and Oculus recently licensed its software to Samsung for Gear VR, which will work solely on the Note 4 phone.